Style Lane Catalogue

Reference boards for choosing how Digital Walls should look and feel. These are design research assets, not production sprites.

Part of the master Visual Catalogue. They sit beside the visual identity moodboards and map four craft lanes:

LaneJobFiltering / scale
NES 8-bitHard readable silhouettes, tiny color budgetNearest-neighbor, integer scale
SNES 16-bitShort shade ramps, cohesive tile languageNearest-neighbor, integer scale
MapleStory cartoonCute collectible objects, ornate edit chromeSoft upscale OK; colored selout; top-left light
Lofi GirlVisit/share atmosphere, calm room presenceSmooth illustration; one warm key light

Recommended product split: Visit mode leans Lofi; catalog objects lean Maple; palette discipline borrows SNES; edit chrome can use Maple-style 9-slice panels.

Boards

1. Four-lane comparison

Same subject (lamp + plant on a shelf) rendered four ways so differences are easy to spot.

Four-lane style comparison

File: style-comparison-four-lanes.jpg

2. Maple-style object catalogue

Inventory-sheet study of wall objects with shared outline weight, top-left lighting, and a cream/wood/amber/sage kit.

Maple-style wall object catalogue

File: maple-wall-objects-catalog.jpg

3. Lofi room atmosphere

Full-bleed visit-mode mood: amber lamp against plum shadow, rain window, quiet props, almost no UI chrome.

Lofi room atmosphere

File: lofi-room-atmosphere.jpg

4. Visit vs edit mode split

Same wall idea in two roles — Lofi immersion for visit/share, Maple inventory chrome for edit.

Visit mode Lofi vs Edit mode Maple

File: digital-walls-hybrid-modes.jpg

How to use

1. Pick lane roles per surface (visit, catalog, edit, focus) before commissioning art. 2. Treat these as style targets for QA: outline weight, light direction, palette cohesion, motion restraint. 3. Do not mix nearest-neighbor pixel art, soft lofi paint, and Maple bevels on one surface without a hierarchy.

Provenance

Generated as research illustrations for the frontend style playbook (Oct 2026). Not sourced from MapleStory or Lofi Girl assets; inspired by their visual systems only.

Related live reference

For a shipped example of Lofi-adjacent visit immersion (day-cycle, rain, lamp, nested CRT/journal), see Fahim Arifen Pixel Workspace.